If this gets fixed by making snow block, and with 8 snow layers not spawnable to them, I will make a bug report for them spawning on snow blocks but not 8 snow layers. Sorry for being pedantic. Maybe including red sand not being spawnable, but sand being spawnable.
can you clarify on what the fix for this is? I've known they get persistent from picking up any item except for golden stuff, (see https://bugs.mojang.com/browse/MC-194720 ), as well as that all piglins can pick up loot. Is it that piglins can only pick up gear now?
This is all due to soul sand having internal collisions at different heights within it.
I suppose I wasn't clear, this is not about the mobs (piglins and hoglins) which generate in the structure not generating properly, just about how other types of mobs will spawn based on biome inside, leading to seeing enderman, ghasts, and zombie pigmen inside.
The world with the screenshots was created in pre-release 8. It shouldn't be affected by version, and is not related to the issues of bounding boxes of other versions not applying.
They are up against wall blocks
They go up to the height of one block and then fall down
I missed that, my apologies.