mojira.dev

Jonathon Last

Assigned

No issues.

Reported

MCPE-183059 Mobs spawned by trial spawners will not drop gear that they picked up from dead players. Duplicate MCPE-178302 Flower Pot Placement not in parity with java edition Duplicate MCPE-175106 Mob Splash Sounds use player splash sounds and/or are excessively loud Duplicate MCPE-110218 Leaves at or above head level are treated as air blocks. Duplicate MCPE-101613 Ps4 Bedrock Either takes extremely long to load or doesn’t load at all Duplicate MCPE-79429 Rabbits move slowly Duplicate MCPE-69005 Netherite Tools and armor spawn too frequently in Bastion Remnants Fixed MCPE-69004 Piglins don’t avoid magma blocks Incomplete MCPE-69003 Loot chests can generate empty Fixed MCPE-69001 It snows under water in iceberg biomes Duplicate MCPE-68999 Broken Portals Spawn too Frequently in the overworld Fixed MCPE-68993 Xylophone sounds plays in Basalt Delta Duplicate MCPE-68992 Ash Particles move erratically Confirmed

Comments

I have had the same problem while playing on the ps5.

I just wanted to confirm that this issue is still present in the game. After hours of searching I have not encountered a Yellowtail Parrot (fish). It does not spawn as one of the 22 uniquely named fish. I have even encountered a Teal-Yellow Dasher in the wild, which is the model that should be used for the Yellowtail Parrot. This was through one of the tropical fish spawns that selects the fish model and colors at random.

Yeah, I think that it describes it.

Oddly enough this went away very quickly. I’m not sure what caused it to occur in the first place. Maybe chunk loading? Let’s just say I am confused by what happened 😂

For example with seed -948234661, you can see three ruined portals from -498, 113, -941. There is another portal close close by under ground at -644, 31, -370. This abundance could be intentional, but I think it could be nerfed similarly to java’s recent nerf. Maker these structures a bit rarer would make them cooler to find.