mojira.dev

Joshua LastName

Assigned

No issues.

Reported

MC-100484 Death Messages All messed Up! Duplicate MC-100253 Can not /summon fireball in 1.9.0 Duplicate MC-99642 "Chunk Spaz" Duplicate MC-94954 Boss Health Bar ERROR Duplicate MC-93337 Spawner spawning wrong mob Invalid

Comments

Wow. It's been almost 6 years since I reported this and nothing's changed. Summoning a wither boss in 1.16.5 yields the same result. Even if it's technically not a bug, withers without AI should still have accurate boss bars, otherwise what's the point of a static health bar rendering on-screen?

Having reread the discussions, it's kinda weird to see Dhranios defend the "working as intended" argument so passionately. To be blunt, it sounds like it's being labeled that way as an excuse to leave this unpatched.

Minecraft needs a 2.0 update where they fix EVERY SINGLE BUG possible.

Already tryed that. The sounds it makes with it's wither skulls are quite noisey. I tryed "/kill" the skull before they hit the bedrock but didn't work.

Bug or not, this should be fixed for all the map makers and minigame makers. And I've made a few minigames in my time. Having the bossbar has a timer to tell the player that, maybe they need to survival a horde of hostile mobs until the bossbar is depleted. (the witherboss could of the wither EFFECT lowering the bar) This will be tricky to do if a user can't set the witherboss's NoAI tag to 1. Because if it won't go down, the player won't know when to use their last healing potion of not.

Oh thanks... and sorry. I thought this was a 1.9 glitch because I didn't see it happen until then.

Ooohhh thanks I feel stupid now
Me <-- STUPID