mojira.dev

Jules-Ange Infante

Assigned

No issues.

Reported

MC-185093 Piglins sit elevated on boats and minecarts Duplicate MC-175363 Game crashes when a map tries to update new chunks Awaiting Response

Comments

Sorry for being a noob. The server did not crash and did not generate a crash report (only the client crashes with a vague report). The crash is actually related to spruce signs, and ONLY spruce signs, whether placed on a wall, or on the ground. I have been able to test it with other woods and nothing happens. When the player is within an update area where those sign blocks are visible on a map that the player is holding. It was the fact that it happened near an area where there were nearby unexplored chunks that made me believe chunk loading had anything to do with it. Again, sorry for the noob.

This is the error messages displayed on the server side when placed on the ground (it refers to Block{minecraft:spruce_sign} when placed on a wall):

=======
Failed to handle packet for /127.0.0.1:47358
q: Ticking player
at yi.i(SourceFile:475) ~[server.jar:?]
at yz.b(SourceFile:198) ~[server.jar:?]
at lv.a(SourceFile:234) ~[server.jar:?]
at yy.c(SourceFile:171) [server.jar:?]
at net.minecraft.server.MinecraftServer.b(SourceFile:872) [server.jar:?]
at xh.b(SourceFile:345) [server.jar:?]
at net.minecraft.server.MinecraftServer.a(SourceFile:799) [server.jar:?]
at net.minecraft.server.MinecraftServer.run(SourceFile:658) [server.jar:?]
at java.lang.Thread.run(Thread.java:834) [?:?]
Caused by: java.lang.IllegalArgumentException: Cannot get property cdt{name=axis, clazz=class fr$a, values=[x, y, z]} as it does not exist in Block{minecraft:spruce_sign}