Minecraft Crash Report ---- // I bet Cylons wouldn't have this problem.
Time: 10/5/14 4:09 PM Description: Ticking screen
java.lang.IndexOutOfBoundsException at java.nio.Buffer.checkIndex(Buffer.java:512) at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248) at bma.a(SourceFile:271) at bma.a(SourceFile:220) at bao.a(SourceFile:1694) at bao.a(SourceFile:1652) at bjb.a(SourceFile:125) at hd.a(SourceFile:70) at hd.a(SourceFile:13) at ej.a(SourceFile:174) at bcx.e(SourceFile:78) at bao.p(SourceFile:1343) at bao.ak(SourceFile:774) at bao.f(SourceFile:728) at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows: ---------------------------------------------------------------------------------------
– Head – Stacktrace: at java.nio.Buffer.checkIndex(Buffer.java:512) at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248) at bma.a(SourceFile:271) at bma.a(SourceFile:220) at bao.a(SourceFile:1694) at bao.a(SourceFile:1652) at bjb.a(SourceFile:125) at hd.a(SourceFile:70) at hd.a(SourceFile:13) at ej.a(SourceFile:174) at bcx.e(SourceFile:78)
– Affected screen – Details: Screen name: bcx
– Affected level – Details: Level name: MpServer All players: 0 total; [] Chunk stats: MultiplayerChunkCache: 0, 0 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 0 game time, 0 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Forced entities: 0 total; [] Retry entities: 0 total; [] Server brand: ~ERROR~ NullPointerException: null Server type: Non-integrated multiplayer server Stacktrace: at bjf.a(SourceFile:289) at bao.b(SourceFile:1972) at bao.f(SourceFile:737) at net.minecraft.client.main.Main.main(SourceFile:148)
– System Details – Details: Minecraft Version: 1.7.10 Operating System: Mac OS X (x86_64) version 10.6.8 Java Version: 1.6.0_65, Apple Inc. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc. Memory: 136630016 bytes (130 MB) / 271941632 bytes (259 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.7.10 LWJGL: 2.9.1 OpenGL: ATI Radeon HD 5750 OpenGL Engine GL version 2.1 ATI-1.6.36, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [faithful32pack, Sphax PureBDcraft 128x MC18 (3)] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1)
This is the Crash Report:
Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 10/5/14 4:09 PM
Description: Ticking screen
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:512)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
at bma.a(SourceFile:271)
at bma.a(SourceFile:220)
at bao.a(SourceFile:1694)
at bao.a(SourceFile:1652)
at bjb.a(SourceFile:125)
at hd.a(SourceFile:70)
at hd.a(SourceFile:13)
at ej.a(SourceFile:174)
at bcx.e(SourceFile:78)
at bao.p(SourceFile:1343)
at bao.ak(SourceFile:774)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:512)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
at bma.a(SourceFile:271)
at bma.a(SourceFile:220)
at bao.a(SourceFile:1694)
at bao.a(SourceFile:1652)
at bjb.a(SourceFile:125)
at hd.a(SourceFile:70)
at hd.a(SourceFile:13)
at ej.a(SourceFile:174)
at bcx.e(SourceFile:78)
– Affected screen –
Details:
Screen name: bcx
– Affected level –
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~ERROR~ NullPointerException: null
Server type: Non-integrated multiplayer server
Stacktrace:
at bjf.a(SourceFile:289)
at bao.b(SourceFile:1972)
at bao.f(SourceFile:737)
at net.minecraft.client.main.Main.main(SourceFile:148)
– System Details –
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 136630016 bytes (130 MB) / 271941632 bytes (259 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: ATI Radeon HD 5750 OpenGL Engine GL version 2.1 ATI-1.6.36, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [faithful32pack, Sphax PureBDcraft 128x MC18 (3)]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)