mojira.dev

Karen Pouelle

Assigned

No issues.

Reported

MC-51410 Chat window too low, obscured by bed button and hud. Duplicate

Comments

Oh sure! The old behavior of being able to ride thru leaves is certainly the preferred one. In "Fancy" option, the leaves are obviously not a block that should suffocate. In "Fast", one should be able to see out of them if inside, but not thru other blocks, which would be the real fix for the X-ray problem.

Perhaps the keyword "suffocate" should be added to this bug. I searched based on that and eventually reached this bug, but not directly because it didn't use that key term, which is the real issue here. Nobody would really care if they didn't suffocate, along with those other entities you mention.

This bug's been around for awhile, so maybe the 1.8 release will include its fix, 'cause otherwise 1.8 would kinda just be annoying to extend this bug as far as it has developed - causing the suffocation problems you've listed.

Regarding the bug introduced in the snapshots where horse-mounted rider takes damage in leaves, this will most likely be corrected by the release, as it's not intended that the rider take such damage. The bug is a result of the attempted fix to remove the visual bug that mimics x-ray hacks when the view point moves into leaf blocks.

The moderators don't know, but assume this is as-intended behavior. The suffocation damage is not intended, and very unlikely this behaviour will exist in a release version, causing horse riding to be abandoned in forested areas due to the sheer annoyance of having to dismount, move the horse, and remount each time leaves are encountered.

However, one should be vigilant with bug reports such as these, or attempts to fix unintended bugs result in unintended changes that are common in snapshot releases. Thus many of the bug fixes tend to be fixes to fixes, as in this instance. Continue commenting and documenting your issues here - developers listen to feedback regarding changes, especially when they create problems in game play such as this one.

This issue was caused by a text window position change (The introduction of a bug) sometime around version 1.5.

While using "Auto" setting works well to provide the correct scale for text at any screen size, the text appears in the wrong position.

The related issue of the [Leave bed] button covering the chat (the most recent line, the one you want to see) is just another symptom of the same positioning problem that was introduced. One can not rest in a bed then chat while waiting for others to also rest, without waiting for the obscured line to become visible when another line of text scrolls it upward enough and into view. This is what is bothersome about the lowest line of text being in front of the HUD - because lowering the opacity does allow the HUD to be more visible, but at the cost of making chat less visible.

I think that any suggested settings change, such as scaling down the text or changing text opacity to avoid a positioning problem is too much of a trade-off, especially considering it wasn't an issue when the text window was positioned properly in earlier versions.

That's kinda cool, actually.

So people are exploiting this bug to gain advantage in PvP by spamming to obscure the player's HUD?