(This is how the file code should be so that this problem does not occur)
[media]Also need to add the particles:
basic_portal
dragon_breath_fire
dragon_breath_lingering
dragon_breath_trail
end_chest
explosion_eyeofender_death
mob_portal
portal_directional
portal_east_west
portal_north_south
portal_reverse
(I list them to make it easier to identify the particles with this problem.)
The bug has already been fixed (version: 1.19.51
[media]Example for basic portal
[media]Example for dragon_breath_fire
[media]Also need to add the particles:
basic_portal
dragon_breath_fire
dragon_breath_lingering
dragon_breath_trail
It should also be noted that the particle: mod_portal, must have a color to that of the portal, it is like sand rather than gold, in the case of this particle
In the last version of the pack the particles were ruined, taking on a solid color, when it shouldn't be like that, the funny thing is that in the last version it was fine, the respective variations in color tone were shown, instead of being solid
in that world? (be more specific)
The image is a representation of how it should be
Yes
You need to update the project to "Minecraft (Bedrock codebase)"
the end fog should have a yellow color; but currently don't have it
the mist of the nether was added correctly, only the mist of the end is missing
Only the enderman and endermite particles are missing (minecraft particle: mob_portal); the rest have already been added successfully.
el paquete no aparece como un aspecto de confianza
the same goes for the mist of the End
it is a question of parity; Other packs that Mojang has published in Minecraft bedrock do have the same color fog as in Legasy, the 1.16 update was used to add this feature, but this pack did not.
the problem still continues
(This is how the file code should be so that this problem does not occur)
[media]