mojira.dev

Kohaku8389

Assigned

No issues.

Reported

MCPE-186875 Mobs experience client-server desync when teleported long distances at the same time as the player Awaiting Response

Comments

On ver.1.21.41, the bug's occurrence conditions has changed.

The bug doesn't happen on previous step. Now, the bug happens only that conditions as written below. 

"Player and any entity teleport long distances, on same time, to ticking area."

  • The distances vary depending on "setting:Render Distance".

  • The bug doesn't happen on any entity, for example, boat, EnderDragon.

  • Invisible entitys fix by leaving away horizontally, or quit the world and load the world.

I'm very troubled by the bug. I wish you good luck.

Can confirm on iOS and windows10

1.Create new flat world(mob spawning : false)
2.Run command
/summon cow
3.Run command
/tp @e ~~~300
4.Run command
/tp @e ~~~-300

Possible with mobs other than cows.