mojira.dev

Las

Assigned

No issues.

Reported

No issues.

Comments

Actually, it seems that Minecraft isn't using the GLFW I compiled somehow, nevermind? Will need to debug this further

@ninja- Your code works, but Minecraft still doesn't use Wayland. It appears to use GLX still, and xeyes can tell where my cursor is on the surface. If I disable Xwayland, Minecraft crashes at com.mojang.blaze3d.platform.GLX._initGlfw at line 79 in "SourceFile". Did you get different results? I assume you didn't, since GLX is explicitly mentioned, so I assume that blaze3d depends directly on GLX unfortunately. I wonder what it uses it for, when GLFW should be enough. Maybe it can be worked around without changing the source code.