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Lee

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Assigned

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Reported

MCPE-139513 Villager trades stop changing when you leave the area Duplicate MCPE-139141 Villager trades stop changing when you leave the area Duplicate MCPE-56837 Blocks placement not working Cannot Reproduce

Comments

Definitely still an issue on PS4 Bedrock, tried it again just now, to be sure it’s not like the old glitch where persistence pays off, been trying since yesterday.

PS4 Bedrock Minecraft version 1.17.30
I have the same issue. I have been trying for several days now to replace my Realm with a new world. When I select the new world, an old world loads onto the slot space, but the name of the realm is replaced with the name of the new world. The load then errors out immediately, and the message relates to the hard drive being full. I have GBks of space and only two other 60MB worlds, so this is not a real issue. This is different to the previous error that occurred, that was eventually rectified if you persisted with re-loading.

PS4 Bedrock V1.17.30

My error message is different to usual since installing 1.17.30. It used to say an error has occurred and if I persisted, it eventually loaded. Now I have a different message: “we couldn’t pack your world file for upload. Maybe your hard drive is full?” I have many GB’s of space, and only two other 60 MB Minecraft games, so space is not an issue. This message keeps appearing, no matter how I try to replace the Realm world. I have been trying for several days now.

I have the same error in Realms, which I have replicated several times. I am 100% certain that these villagers were linked to their specific workstation on each occasion. When I tested this with several villagers in a villager trader area, one at a time, I removed the ‘failed’ villager and their workstation from the area each time so there would be no cross attachment. I tried different slots in the area, in case it was a location issue. Each villager lost their trade when the workstation was broken, and took up their trade, with the green particles, each time they reconnected. But the trades remained exactly what they were prior to the disconnection to the work block. This only happens after I have left the area or logged out midway through the process. If I stay logged in or remain in the area, setting up remains as normally expected.

My trader area is within a chunk and not crossing borders.

I am certain that each villager had not been traded with previously as they came from a villager breeder. I am also certain that I didn’t trade with them at the stage of placing them into the trade area, as I didn’t keep anything in my inventory, so there could be no mistakes.

I am 100% certain that these villagers were linked to their specific workstation on each occasion. When I tried to replicate this bug with several villagers, one at a time, I removed the ‘failed’ villager and their workstation from the area each time so there would be no cross attachment. I even tried putting them into different slots in the area, in case it was a location issue. Each villager lost their trade when the workstation was broken, and took up their same trade, with the green particles each time they reconnected. For example, I couldn’t get one villager to change from Fortune III, another from Luck of the Sea II.

My trader area is within a chunk and not crossing borders, verified with chunkbase.

I am certain that each villager had not been traded with previously as they came from a villager breeder. I am also certain that I didn’t trade with them at the stage of placing them into the trade area, as I didn’t keep anything in my inventory, so there could be no mistakes.

I am also playing vanilla survival, realms, no mods. To demonstrate this issue would take a long video hence the lack of attachments.