mojira.dev

LethalChicken

Assigned

No issues.

Reported

MC-264367 Climbable blocks affect movement when on the ground Duplicate MC-259785 Can't place ocean monument on superflat world Duplicate MC-223861 Massive lag spikes when entering chunks Duplicate MCPE-105207 Particles don't render through alpha on entities Duplicate MC-202019 Alpha Clipping on Advancements window Awaiting Response MC-173840 Unable to Rename Items on the Anvil Duplicate MC-161384 Block Outlines are not transparent Duplicate MC-159512 Bees are unaffected by Bane of Arthropods Duplicate MC-147863 Crash when villager claims smoker Duplicate

Comments

Can confirm this is happening to me too, both desktop and mobile. I sign in and it immediately takes me to a microsoft page saying signing you out, then redirects me back to the feedback site.

Oh also confirmed for 1.20.1

This bug makes navigating through a jungle more frustrating, and can be somewhat annoying around ladders and scaffolding.

It happens in 20w17a too. I reloaded a world I was playing on and it started happening. I had a game crash due to an invalid biome. I was able to load the world again after the crash, and this time I noticed that in the F3 menu the biome was listed as null. It also seemed to list random chunks surrounding the null area as ocean, despite them being plains, taiga, and a river. I am using the official 1.18 worldgen datapack. The pie chart in the f3 menu shows scheduled executables as taking up a large chunk of memory, every lag spike it increases and slowly goes back down to zero.

 

Just convinced the game to crash again, this time with the debug window open:

Process crashed with exit code -805306369

also beacons can pass through these blocks

I had this issue with the attack damage attribute, on death they seem to reset

I have this issue as well