mojira.dev

Lift Pizzas

Assigned

No issues.

Reported

MC-86159 Zombie spawner not producing variants Cannot Reproduce MC-85671 Offhand slot missing in crafting table UI Works As Intended MC-84958 Mouse slowed/drunken while F3 screen is open. Duplicate

Comments

I can't possibly believe this is intentional. Whoever marked it as such either doesn't understand what the bug is, or doesn't understand what makes a game fun (or unfun.)

In 1.9.2 it is partially fixed but now actually much worse: the pigmen now do pursue and kill the mob that hit them, which is how it should be. But as soon as they've killed it, they turn their aggro toward the player. This means they will attack the player even more often than they did before.

@Mert Serimer 1- the bug started with 1.8 so "5 years" is irrelevant. 2- I've had this happen to me multiple times in the same hour. It can happen quite regularly if you are in or near a nether fortress. Maybe you don't play in the nether but some of us do.

Or just do what should have been done ages ago and add some vertical and horizontal pipes to the game.

In 15w36d it is now even worse: pigmen aggro at all players immediately when they are hit by a blaze fireball. (Have not tried with other mobs.)

To reproduce, create a world with seed -4599809624464142715 and go to the spawner located at -389,15,310. The NBT tags show a bunch of "0" values for DropChances. (This appears to be different from the usual, and when I deleted these tags the spawner started producing babies, villagers, and armored/armed zombies.)

This is now happening in 15w32c.

By whom? The word 'archived' does not appear in the field name.

Minecraft 1.8.6 is also outdated, but it's still listed above in the "affects versions."

Still happening in 15w31a.

It's happened to us multiple times. The pigmen hunt down and kill every single member of your party and basically make nether fortresses unplayable.