Can confirm for 1.20.4, and it is the same issue mid-air when using elytras. The proper behavior should be the same as skeletons : doesnt shoot from such distances (see file
Can confirm in 1.20.4 in my hardcore world. Very annoying issue that forces me to disable the music. Whenever a music ends, the same exact music starts playing again right after, in an endless loop
Can confirm for 1.20.4, and it is the same issue mid-air when using elytras. The proper behavior should be the same as skeletons : doesnt shoot from such distances (see file
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