After doing my own testing, this is what I have concluded about this issue:
It only occurs on old 2 core processors which do not fully load the game during the LWJGL startup process and just terminates. Any 2c/4t processor should not have this issue. It can only be replicated on 2c/2t processors which are either very old or have very low clock speeds.
If you cripple an FX-8350 to run at 2GHz and only 2 cores (2 threads) then you can occasionally get the error. Same with a Ryzen 1500. However, it is inconsistent at best, and not constantly going to produce the issue.
As the minimum requirements for the game specifically reference 2 core/4 thread processors released within even the last 5 years should not have this issue.
Essentially: your machines have not met the minimum requirements for some time and use 10 year old hardware. The hardware requirements have been this way for over a year now, so it's fair to say it's just too old to support.
https://help.mojang.com/customer/portal/articles/325948-what-are-the-system-requirements-
Reproduction on a 4480x1024 setup with eyefinity as well, AMD R9 390 with Radeon 6.12.1 drivers
The issue with the other user was not related to your bug report, so any information from it is not useful at all, because their problem was not this _JAVA_OPTIONS
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