mojira.dev

Lucas Burnett

Assigned

No issues.

Reported

MC-66925 Snapshot Server 14w32d Crashes after players join Duplicate

Comments

Yes same issue however server no longer crashes. Issue is that bug has been marked as resolved but the issue was still occurring even in that bug.

Worth creating new bug based on client issue?

This is the client log when the io.netty issue occurs, joining the server after the watch disable switch has been added.

This is the server log after the watchdog disable command. It now no longer crashes but lags alot. Still unable to get a client to connect to it

Adding this line, stops the server from crashing but the client still gets the "internal exception io.netty.handler.timeout.readtimeoutexception" error.

Tested again with 2 different clients

so add that line into the server.properties and that will disable watchdog?