mojira.dev

LucidREM

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Comments

so i was doing some trial and error. i still need to verify but something happened when i set the value to 1. it eroded away and removed the specific gossip. so while /data remove did not want to work i actually got it to remove the major_positive.

/data modify entity @e[ID] Gossips[{Type: "major_positive", Target: [I; UUID]}].Value set value 1

what happened is that i was playing with commands and mistyped the UUID so it ended up being listed twice. not a huge deal but the OCD in me wanted the bogus one removed. you can set the value but not to zero. obviously use the entity ID and UUID specific to your world.