I like G4me4u’s solution, but there are usages for the increased priority of a comparator facing into the side of another comparator too. For example it allows this circuit to have a reliable delay of 2 game ticks, no matter the orientation and redstone update order:
I like G4me4u’s solution, but there are usages for the increased priority of a comparator facing into the side of another comparator too. For example it allows this circuit to have a reliable delay of 2 game ticks, no matter the orientation and redstone update order: