mojira.dev

Lunade Lunade

Assigned

No issues.

Reported

MC-250440 Blocks That Sculk Veins Can't Grow On Can't Be Modified Invalid MC-242621 Cave Systems Are Rendered Behind Walls, Causing Lag (Please Ignore) Invalid MC-239474 Autosaving now causes extreme and gameplay-impacting lag Fixed MCPE-143075 Hand movement exaggerated/ Hand is too far out compared to Java Edition (Java Parity) Invalid MCPE-143074 Dropped items look laggy/slow (Java Parity) Duplicate MC-236698 Big Spruce Trees don't generate in Groves Fixed MC-236630 No Trees In Grove Biome Duplicate MC-230048 Opening and closing doors causes stuttering Cannot Reproduce MC-227075 Consistent Lag and Stuttering Duplicate MC-223383 Terrible lag when crossing chunk borders with world generation datapack Duplicate MC-205395 Game Has Serious Lag When Earning Advancements Awaiting Response MC-205394 Mobs Spawning To Much/In Light Awaiting Response MC-205393 Zombified Piglin turned into drowned while in a boat Awaiting Response MC-204097 Crimson Forest broken in new snapshot Duplicate MC-203686 Undead mobs don't pathfind to tinted glass under skylight Awaiting Response MC-202670 Creepers explode instantly when falling Duplicate

Comments

You're playing with OptiFine, that's why. Try playing without OptiFine and see how the game runs.

Unable to reproduce in 1.18.1-pre1.

The closest thing to reproducing this was setting the server’s view distance lower than the client- in which case, this works as intended per 1.18’a changelog.

Does MC-219639 describe the issue with FPS?

This is a feature request. Ice caves were more or less a bug in Bedrock Betas, and Mojang has never, ever stated that Ice Caves were an official feature. Invalid.

Does allocating 4GB of RAM or more help with this?

Invalid- the cloud height is lower and matches 1.17.1 and earlier versions, not 1.18-pre1.

Have you tried increasing the allocated RAM from 2GB to something like 4GB?
If you don't know how, it's in the installations tab, hover over the Latest snapshot, click the 3 dots and edit, then clicks More Options, scroll down, and change the 2 (in -Xmx2G) to 4 or higher. I don't know if this is the exact solution to your issue, but I had a very similar problem and doing this fixed it. I hope this helps!

There was a similar report like this a few days ago. Do you happen to be using Optifine?
If so, this would be a duplicate of MC-240733.

This happens due to the new swimming mechanics added in 1.13, where the player flips to be horizontal and swims faster.

1. Versions from 2011 aren't supported in 2021. Snapshot 21w44a and release 1.17.1 are the only versions Mojang's worried about.
2. You are apparently using Lunar Client, that also isn't supported.
3. It could've just been raining and the rain didn't render.

Duplicate of MC-239878, resolved at Won't Fix.
Mojang has also never stated that snapshot worlds are guaranteed to be supported in the future.

Have you tried allocating at least 3GB of RAM to Minecraft? I've noticed while playtesting that 2GB causes the game to be nearly unplayable, after allocating more RAM it's been running much smoother. I'd personally recommend 4GB allocated, but 3GB might also work.

Invalid. Modified clients have never been supported by Mojang.

1.18 worlds don't blend with 1.18 worlds

Mojang has repeatedly stated that worlds in old snapshots have no guarantee of being supported in future versions, especially 1.18 snapshots. They've also stated blending only works with worlds using the old terrain generation.

Bug reports from old versions aren't valid, are you able to reproduce in 1.17.1 or 21w43a?

Bug report is about Bedrock Edition, please report the bug at https://bugs.mojang.com/projects/MCPE.