mojira.dev

Mathew Hendry

Assigned

No issues.

Reported

MC-135628 mcFUNCTION fails to summon armor stands Duplicate MC-135599 functions Invalid MC-135218 Structure blocks Duplicate MC-132584 Slower game ticks Duplicate MC-132572 Broken command Duplicate MC-132072 Lava bucket Duplicate MC-130966 /clear @a minecraft:allitems Duplicate MC-130795 All enchanted books changes to protection Duplicate MC-111375 Unstackable items stack using the /give command Duplicate MC-95348 Skeleton not attacking Duplicate

Comments

here is a world i set up, seems to summon the armor stand but armor stand dissapears after a few seconds, when you press the button and /kill @e[tag=A] it does say "killed armor stand" but press the button, wait 5/10 seconds then run /kill @e[tag=A] it says no entity was found

create a datapack, put the summon armor_stand ~ ~3 ~ {Tags:[A],Invisible:1b,Invulnerable:1b} command in a function then execute the function by a command and it doesn't summon the armor stand, hope this helps 🙂

just realised, its the "

summon armor_stand ~ ~3 ~ {Tags:[A],Invisible:1b,Invulnerable:1b}" command is not working in the functions but is working perfectly when typed which is why it wasn't removing 1 from the objective because the armor stand wasnt spawned in

p.s. it just spawns in the structure block with the redstone block on top

Also when i used the structure block manually it missed the bottom half of the structure which was underground, spawns in perfect in 1.13 main release. I spawn it in by standing on bedrock and the function does the rest