mojira.dev

Mega Gamer 671

Assigned

No issues.

Reported

MC-83810 invisible light source Duplicate MC-72864 Part of world generated differently since the update 1.8 Invalid MC-44018 Arrows sometimes pass through Giants on water Duplicate MC-33427 Villagers (mobs in general) escape fences if crowded. Duplicate MC-18996 Hissing sound is played when fast pulsing circuit is activated Works As Intended

Comments

So I used my world seed on AMIDST and Minecraft, both were set to 1.8, and they were consistent results. However when I set them both to 1.5.1 (i created a new world with the same seed) and used the same seed, theres a river where the village was supposed to be, but whats weird was that the biomes and spawn point shown by AMIDST were correct. So it's either the game glitched when generating the village or AMIDST may have misinterpreted it as a village?

What i understand is that the game generates the chunk when a player gets close to it and once that chunk is generated, it can't change because of a new update. So if the player wants to experience the new update, they'll have to go to the part of the world where the chunks havent been generated yet and get close to the unloaded chunks when the game will generate the chunks using the update.
And Marcono1234 was right. I never visited that area before so its chunks were never loaded until i was looking for the village.

AMIDST 1.8 was consistent with Minecraft world.

I used the /summon Giant command, which is included in the 1.7.4 update.