mojira.dev

Meowphedrone

Assigned

No issues.

Reported

MC-275345 Inventory bug that causes items to be constantly shuffled Fixed MC-275343 Projectiles stuck in the world border can float in the air if the border size is changed Fixed MC-275342 colliding with an edge of a block that has a block with no collision box on top to still be affected by it's properties Duplicate MC-275081 "Pick Block" bind doesn't work on entities in survival mode, which isn't consistent with creative mode Duplicate

Comments

it doesn't work due to a redundant check in the net.minecraft.client.MinecraftClient class, method doItemPick()
For blocks it checks if (type = HitResult.Type.BLOCK)
For entities it checks if (type = HitResult.Type.ENTITY|| !bl)
where bl is only true when the player is in creative mode.

bl is still used later in the code to see if the player can pull items out of creative inventory, but please, remove it from the entity check, im begging