mojira.dev

Michelle Phillips

Assigned

No issues.

Reported

MCPE-23194 FPS Drop, lag, 100% CPU usage, controller not working Duplicate

Comments

I have the exact same problem. Whilst it certainly becomes more apparent and grossly worse as overland travel is done via horse or running, it is still a prominent occurrence just staying within a small area. Reducing the render distance does not have a noticeable effect for me, and I also have an 8 Core machine.

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Simply standing still is enough to make it cause soaring CPU Usage. Oddly enough, my girlfriend's computer which often connects via LAN to me, does not suffer from the same lagging issue, and she has an Intel CPU one step down from mine, with otherwise equivalent hardware. Though, she does often have invisible, unloaded chunks when my CPU is soaring from it. When I first started the world, it ran fine. In fact, I had an even larger one I was running just a few months ago on the same machine and it never experienced this lag. But this world has progressively gotten worse and has more or less just plateaued at this level of lagginess. Sometimes it borders on unplayable, other times it's fine. I don't experience this issue with any other application or game.