Also occurs on iOS, so it can’t just be on Android’s side. In my experience, changing the button mapping either fixes nothing or makes the drift worse. The issue is supposedly due to the deadzone on mobile being set to 0, whereas it’s usually around 60, so, if that’s correct, to fix it either the devs would have to set the deadzone higher or you’d have to change the mapping to not use the sticks at all, which isn’t possible. This has been reported for well over a year now and has never been resolved and seems to be a very common issue.
Also occurs on iOS, so it can’t just be on Android’s side. In my experience, changing the button mapping either fixes nothing or makes the drift worse. The issue is supposedly due to the deadzone on mobile being set to 0, whereas it’s usually around 60, so, if that’s correct, to fix it either the devs would have to set the deadzone higher or you’d have to change the mapping to not use the sticks at all, which isn’t possible. This has been reported for well over a year now and has never been resolved and seems to be a very common issue.