If you're using a version of LWJGL that isn't being actively developed for, you can at least do a work-a-round (entirely possible in this case)
I do NOT consider this issue in any way resolved
sigh or the way Minecraft is using the new version of LWJGL
how is this tech support - a BUG makes this crash - this BUG is not present in 1.8.1 later version introduce this BUG on a WORKING system...
If you're using a version of LWJGL that isn't being actively developed for, you can at least do a work-a-round (entirely possible in this case)
I do NOT consider this issue in any way resolved