mojira.dev

Niels Boehm

Assigned

No issues.

Reported

MCL-5392 dependencies in the deb package use wrong keyword Awaiting Response

Comments

Thanks for the comment, bot, but the choice of 2.0.727 (Debian/Ubuntu package) is missing in the version selector.

@Juha-Jarmo: Since you are the original reporter of the issue, can you please check whether you have an action available that lets you reopen the issue? I know this is possible for the reporter in other bug trackers, so it's likely this might be the case here as well.

I'd rather see this discussion return to a factual tone and focus on the issue itself, since otherwise I don't have much hope that this issue will ever get the treatment it deserves.

Regards,
Niels Böhm

In the other issue, the comment refers to the wiki (which is community-run and not a 100% reliable source of information), which mentions that lava will eventually disappear when there are no source blocks - I do not doubt that.

What we are seeing instead is that the lava creates new source blocks in certain circumstances (further down the lava stream) that were not created by the player and which obviously don't disappear by themselves and must be manually removed.

That's what happens in the attached Sandbox savegame and it's also what I see a lot in my games.

Anyway, we will probably not get any attention here, since this issue is marked as "Resolved". And I'm not 100% sure if the other issue (MC-4631) is exactly the same, as its description seems a little vague to me.

@Yamaraj maybe - as original reporter of the issue - you can reopen it and clarify that what we're experiencing isn't explained by the wiki?

The point is that when you remove the placed lava again and it ebbs away along the contour it sometimes leaves lava source blocks (block ID 10) behind. Obviously, those will never go away unless manually removed. You can test that if you have SinglePlayerCommands (with WorldEdit included) and optionally WECUI. Put a selection around where the lava got stuck and use the //distr command. That will show you how many lava source blocks (ID 10) and stationary lava blocks (ID 11) are in the selection.

However, as to why it does that I can provide no insights.