mojira.dev

NotTellingYou

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Assigned

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Reported

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MC-208254 High-level potion effects return to level 1 upon reentering a world Duplicate MC-191880 Error with item tags in advancements Invalid MC-191169 Skeletons attempt to use melee attacks when wielding bows Awaiting Response MC-186130 Entering a world with a datapack that has already been loaded once requires /reload again Duplicate MC-185859 Items (The entities) become invisible when you pick them up Duplicate MC-180765 Attack Knockback attribute doesn't work on items. Duplicate MC-177264 Entities die when you modify their health using /execute store Cannot Reproduce MC-170624 Other than traditional helmets, items are not visible when placed in the head slot of giants Duplicate MC-166939 /execute store not working in 1.15+ (Snapshots, prereleases, etc.) Duplicate MC-139713 Blocks being replaced Duplicate

Comments

This bug is present in 1.16.4.

I feel like an idiot. Never knew that '"tag":' was a thing, couldn't find a mention of it anywhere. I assumed it would be "item: "#whatever" because that's the way it works with entities. Don't know if that counts as an inconsistency, but consider this "bug" resolved i guess.

In advance, sorry for wasting your time.

Sorry, didn't see your second comment, internet is a bit slow. Some were spawned via command, others were spawned with eggs, but judging from the discovery above, i don't think it plays a role.

It would seem as though the issue is caused by the entity constantly getting the Health value altered via a datapack i'm making. I am fully aware that you can just disclose this post because of this, but i still don't see why this command would cause the skeleton to have incorrect behavior.

execute as <selector(Skeleton)> store result entity @s Health double 0.001 run scoreboard players get @s <score>

All instances were spawned in by myself. Also, i just noticed that they hold up their bows as they are supposed to do when they have immunity frames, although they still attempt to walk towards the player.

Wait, players are not intended to have this basic attribute?

MC-186089 is most likely the same issue i'm encountering. Sorry.

It would actually seem as though this only part of a larger issue... Extracting attribute values from entities with /execute store just gets a zero

Sorry for my incompetence.

Oh, should probably have included that i tried getting it to work multiple times, i even tried the old attribute names like "maxHealth" (Which obviously didn't work, didn't really expect it to either). I also tried doing "minecraft:generic.max_health", but that didn't work either. /summon zombie ~ ~ ~ {Health:30f,Attributes:[{Name:"generic.max_health",Base:30}]} also seems to be working without the "minecraft:", so i don't know. Might be intended, or just some of trouble that would inevitably come with changing the attribute names.

Reported it here because it seems more like something that isn't working as it's supposed to, since items are visible on the heads of all other mobs.

With the same description?

Thanks for the video, it's like the dirt blocks that were on the surface got flipped in my basement destroying one of my chests too

I have a similar issue, blocks suddenly appear in my world

Sorry, I have reported it in the wrong section

Completely ignored arguments: [--nativeLauncherVersion, 301]
[18:58:15] [Client thread/INFO]: Setting user: Frisk22
[18:58:21] [Client thread/WARN]: Skipping bad option: lastServer:
[18:58:21] [Client thread/INFO]: LWJGL Version: 2.9.4
[18:58:22] [Client thread/INFO]: Reloading ResourceManager: Default
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:block.enchantment_table.use
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.husk.ambient
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.husk.death
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.husk.hurt
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.husk.step
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.polar_bear.ambient
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.polar_bear.baby_ambient
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.polar_bear.death
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.polar_bear.hurt
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.polar_bear.step
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.polar_bear.warning
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.stray.ambient
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.stray.death
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.stray.hurt
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.stray.step
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.wither_skeleton.ambient
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.wither_skeleton.death
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.wither_skeleton.hurt
[18:58:24] [Client thread/WARN]: Missing sound for event: minecraft:entity.wither_skeleton.step
[18:58:24] [Sound Library Loader/INFO]: Starting up SoundSystem...
[18:58:25] [Thread-5/INFO]: Initializing LWJGL OpenAL
[18:58:25] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[18:58:26] [Thread-5/INFO]: OpenAL initialized.
[18:58:26] [Sound Library Loader/INFO]: Sound engine started
[18:58:32] [Client thread/INFO]: Created: 1024x512 textures-atlas
[18:58:44] [Server thread/INFO]: Starting integrated minecraft server version 1.10-pre1
[18:58:44] [Server thread/INFO]: Generating keypair
[18:58:45] [Server thread/INFO]: Preparing start region for level 0
[18:58:47] [Server thread/INFO]: Preparing spawn area: 0%
[18:58:48] [Server thread/INFO]: Preparing spawn area: 14%
[18:58:49] [Server thread/INFO]: Preparing spawn area: 38%
[18:58:50] [Server thread/INFO]: Preparing spawn area: 61%
[18:58:50] [Server thread/WARN]: Keeping entity Squid that already exists with UUID dcfd4193-94a0-481b-9538-2ed8869ceffa
[18:58:50] [Server thread/WARN]: Keeping entity Squid that already exists with UUID dcfd4193-94a0-481b-9538-2ed8869ceffa
[18:58:51] [Server thread/INFO]: Preparing spawn area: 93%
[18:58:52] [Server thread/INFO]: Changing view distance to 12, from 10
[18:58:55] [Server thread/INFO]: Frisk22[local:E:2d362752] logged in with entity id 365 at (-9.857011933991224, 69.0, -18.446551188222188)
[18:58:55] [Server thread/INFO]: Frisk22 joined the game
[18:58:59] [Server thread/INFO]: Saving and pausing game...
[18:58:59] [Server thread/INFO]: Saving chunks for level 'qhvdfjhr'/Overworld
[18:59:00] [Server thread/INFO]: Saving chunks for level 'qhvdfjhr'/Nether
[18:59:00] [Server thread/INFO]: Saving chunks for level 'qhvdfjhr'/The End
[18:59:02] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 9146ms behind, skipping 182 tick(s)

here's the crash log