So what do I do to resolve the issue?
Is this it?
-- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 02/07/13 9:28 AM
Description: Updating screen events
java.lang.OutOfMemoryError: unable to create new native thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at java.util.Timer.<init>(Unknown Source)
at ms.<init>(SourceFile:22)
at net.minecraft.server.MinecraftServer.<init>(SourceFile:43)
at bko.<init>(SourceFile:36)
at atn.a(SourceFile:1425)
at avy.e(SourceFile:157)
at avy.a(SourceFile:122)
at avv.a(SourceFile:71)
at avv.d(SourceFile:125)
at avv.m(SourceFile:109)
at atn.k(SourceFile:1157)
at atn.S(SourceFile:662)
at atn.d(SourceFile:618)
at net.minecraft.client.main.Main.main(SourceFile:101)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at java.util.Timer.<init>(Unknown Source)
at ms.<init>(SourceFile:22)
at net.minecraft.server.MinecraftServer.<init>(SourceFile:43)
at bko.<init>(SourceFile:36)
at atn.a(SourceFile:1425)
at avy.e(SourceFile:157)
at avy.a(SourceFile:122)
at avv.a(SourceFile:71)
at avv.d(SourceFile:125)
at avv.m(SourceFile:109)
-- Affected screen --
Details:
Screen name: bli
Stacktrace:
at atn.k(SourceFile:1157)
at atn.S(SourceFile:662)
at atn.d(SourceFile:618)
at net.minecraft.client.main.Main.main(SourceFile:101)
-- System Details --
Details:
Minecraft Version: 1.6.1
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 200520856 bytes (191 MB) / 317136896 bytes (302 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
Launched Version: 1.6.1
LWJGL: 2.9.0
OpenGL: Intel(R) HD Graphics 3000 GL version 3.1.0 - Build 9.17.10.2932, Intel
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: nullWhat is the crash report? What file format does it come in? where would I locate the file after a crash?
The crashing occurs non-stop. sometimes it boots me right out of the game (ie does not go to title screen).
What do I need to do to fix this? Is there something wrong in my computer set ups? Is this a bug with the game that is going to be addressed?
Thanks for your help 🙂
Peter