As a possible fix, why not add a "Soft Step" attribute to villagers that makes them unable to trample farmland no matter how they fall on it?
If it's a tag added to the Entity data shared by mobs, makers of adventure maps could also make the mobs of their choice unable to trample farmland.
As a possible fix, why not add a "Soft Step" attribute to villagers that makes them unable to trample farmland no matter how they fall on it?
If it's a tag added to the Entity data shared by mobs, makers of adventure maps could also make the mobs of their choice unable to trample farmland.