mojira.dev

Randy Banisch

Assigned

No issues.

Reported

MC-66775 Server Crashing when Teleporting Long Distances - Possibly compression related Duplicate

Comments

After reading the details on what my post is a duplicate of I fail to see the resemblance. Yes, the server did shutdown/kill itself after 60 seconds but my report was specifically what caused it. The fact that on a fresh relaunching of the server the same player account on connection to the place where the teleport happened would cause an instant crash to all connected players. Over and Over and how it was resolved 1 time by simply walking over with an alternate account (not normally used on this server) and in the other identical situation we first had a second player try following and teleport to the same coords where the first player was crashing with the identical crash now happening and being caused by the 2nd player. iI the second case by disabling the network compression it instantly solved it. In both cases when teleporting the terrain and chunk FAILED to generate (no data in folder either) and persistently crashed over and over until resolved. Once it crashed it persistantly crashed on one of the affected players respawning in the world and would continue to do so until we resolved it with one of the above methods. I only included one of the crash logs from one of the middle crashes in the process of trying to resolve it.