Yeah no this is just unnecessarily limiting what we are allowed to do with the pre-existing raw text format that has well-defined rules. Like, the command block is perfectly happy with me making an item with an item_name component that references a score, why doesn't the game respect that?
I'd understand if there was some back-end justification for why this is difficult to implement, but this is just saying, "Just do it a different way" as if this wouldn't actually add depth to item components and entity names.
Yeah no this is just unnecessarily limiting what we are allowed to do with the pre-existing raw text format that has well-defined rules. Like, the command block is perfectly happy with me making an item with an item_name component that references a score, why doesn't the game respect that?
I'd understand if there was some back-end justification for why this is difficult to implement, but this is just saying, "Just do it a different way" as if this wouldn't actually add depth to item components and entity names.