mojira.dev

RicoXu

Assigned

No issues.

Reported

BDS-17452 Bedrock server crashes after every player disconnects Cannot Reproduce

Comments

The problem still seems to exist in the latest 1.19.50 update. I am running the server with a new world on a 8GB RAM Windows machine, but the bedrock server used about 6GB RAM after 3-4 players played for a week(I guess mainly because they travel long distances in games and as a result loaded a lot of chunks along the way). I have to manually stop and start the server to make the RAM usage go down again.

The world file is here https://drive.google.com/file/d/1RdHAca0uAaLnLQJSvlq7OyGd7wBiSU2Q/view?usp=sharing

The server does not have any errors in the command prompt. The Windows error reporting will show up as soon as the server crashed

I have also updated the to the latest version, but it seems like the problem still exists.

Yes. I have tried disabling the resource packs but the problem still persists. The world can be opened and played normally so I assume that it’s a server side problem.

I did make a few changes to the server.properties file(world name, seed .etc), it's included in the attachment. The world file is too big so I will put the google drive link here: https://drive.google.com/file/d/1RdHAca0uAaLnLQJSvlq7OyGd7wBiSU2Q/view?usp=sharing

The resource packs are in the resource_packs folder in the world.zip file.

I've tried this world on a linux server(running Debian 11) and my laptop(Windows 10 Home 21H1) and the problem still exists on both of these.

It can occur as soon as the server is empty. Even one player can crash the whole server by joining and leaving the empty server without interacting with anything in it. The server is for a simple survival world and there are 4 players maximum.