mojira.dev

Ryan Dean

Assigned

No issues.

Reported

MC-142238 Hostile Entities becoming invisible on player death Duplicate

Comments

I don't think a new Ticket is necessary but...

In three separate worlds  [All on 23w51b]   this is what I've been expeirencing:

 

  • I build a Portal.  It's the first and only portal in the world,  so no "networks"  have been established.

  • Enter the Nether, immediately turn around and return to the Overworld

  • I'm deposited in a cave on a different Y-level and a far ways away from the Portal I entered

 

I'm very well aware of the distance difference when traveling in the Nether,  but this is the only Portal that's ever existed at the time so if there's only one in existence why does it create a new OW portal in a different location?  I don't remember this happening before and to reiterate,  FIRST EVER portal in a world. There are no others and never have been,   but leaving through the portal I just created places a totally new OW portal far from the one I originally created.

 

I swear that in the past,  if I created a portal and went into the Nether, when I left to return to the OW  I'd return through the same place if it were the only OW portal in existence,  it wouldn't create a second one far from where I entered.

 

The portal I made:  85 / 80 / 193  Overworld,    Nether entrance:  -4,  37,  9

The location it drops me if I re-enter/exit the portal:  -37,  42,  62

 

All future portals perform as expected  - it's only the FIRST created portal in a world that behaves this way.