They can at least attempt to change the coding to work around the problem though. Coders do it all the time.
It certainly isn't resolved. It happens every time I play on my server and on single player. I agree that the issue must lie within the game's coding, and not with the users. I never use mods, always have a fresh install of the game, and have java updated regularly.
I couldn't find the same issue when I searched before, and it's slightly different. Whatever the case, I hope these problems are fixed soon. 🙂
That happens to me all the time. It's especially fun when you get moved in front of a creeper and it explodes in your face, or you're really close to the edge of a cliff...:|
Not only that, but I find that sometimes the items in the inventory can't be moved freely, and instead act like you're shift-clicking. I've noticed both issues at least since 1.4's pre-release. Hopefully these issues get resolved soon. 🙂
Completely agree with Zarquod. If Mojang is going to be using LWJGL, then they need to code their game to work better with whatever issues LWJGL is having, and the same goes for LWJGL to work well with anything using their software.