Was reading incoming packets, and found this bug, i'm not modifying the packet at all, just reading, and it appears that when the client sends a dismount and jump boolean in the steer vehicle packet at the same time, the horse gets stuck in a jumping animation.
Can still replicate in 1.15.2 https://youtu.be/fe3fUW-J084
Was reading incoming packets, and found this bug, i'm not modifying the packet at all, just reading, and it appears that when the client sends a dismount and jump boolean in the steer vehicle packet at the same time, the horse gets stuck in a jumping animation.