I will add that this same "rubber-banding" issue described with v0.14.0 with "invert Y-axis enabled" also affects iOS (all devices: iPad mini 4, iPhone 5s, iPad Air 2, all under iOS 9.2.1), and not just Android. While the invert-Y axis issue has in fact been corrected, there is now this rubber-band snap for a split second as if invert-Y has NOT been enabled, then snaps and inverts it. Yes, the game is now much more playable...but at the same time, this rubber-band snapping should not be occurring; it didn't occur before invert-Y was broken...it doesn't occur with invert-Y disabled.
I will add that this same "rubber-banding" issue described with v0.14.0 with "invert Y-axis enabled" also affects iOS (all devices: iPad mini 4, iPhone 5s, iPad Air 2, all under iOS 9.2.1), and not just Android. While the invert-Y axis issue has in fact been corrected, there is now this rubber-band snap for a split second as if invert-Y has NOT been enabled, then snaps and inverts it. Yes, the game is now much more playable...but at the same time, this rubber-band snapping should not be occurring; it didn't occur before invert-Y was broken...it doesn't occur with invert-Y disabled.