This was nearly a year ago. I stopped playing on the server until recently when it upgraded to 1.20 and reset the world. So far no issues (about 10-15 hours playing). I'm playing on the same computer but it's in a different place with a different internet connection.
No other players reported any issues as far as I know. I never experienced this on any other servers or worlds but I didn't play for long on any other servers.
Thanks for checking in on this.
Hello, I'm playing on bedrock server (v 1.20.40). I think I'm experiencing this bug.
I have a storage system with a row of 16 chests being read by comparators in adjacent slices. In each slice, the comparator signal goes into a block with redstone dust on top. There's another block above the comparator also with redstone dust on top (I'll call this the upper redstone dust) so that the signal coming out of the comparator goes up to there. The chests are configured so that the redstone signal is level 2 and just reaches the upper redstone dust and activates it.
The upper redstone dust is on a chunk border.
I have a nether portal nearby and when I go into the nether and back to the storage room I find that the upper redstone dust in some of the slices (typically 1-4 of the 16 slices) is switched off when all the redstone dust around it is on. The chest configurations have not changed, the comparators are still active and giving a signal of 2 so all the upper redstone dust should be on.
When I break the erroneous redstone dust and replace it, it turns on as expected.
I can repeat this and different slices turn off each time. It seems to be random as to how many and which slices are glitching.