Tipped arrows do trigger the proper duration, as do custom food components, but neither splash nor lingering potions do.
Testing in a modded server environment seems to indicate (though I can’t be 100% sure that they’re not quirky too) that the effect is never applied in the first place, it just does the healing/hurting/hunger refilling one tick would do and then leaves.
Tipped arrows do trigger the proper duration, as do custom food components, but neither splash nor lingering potions do.
Testing in a modded server environment seems to indicate (though I can’t be 100% sure that they’re not quirky too) that the effect is never applied in the first place, it just does the healing/hurting/hunger refilling one tick would do and then leaves.