After starting the launcher, the play button is faded and inactive.
To reproduce:
Start the launcher.
Expected result:
The play button is clickable.
Actual result:
It is not. (See attachment)
The Status field shows "loading profiles and versions..."
Development console log:
Launcher 1.0.9 (through bootstrap 4) started on linux...
Current time is Jul 11, 2013 12:55:08 PM
System.getProperty('os.name') == 'Linux'
System.getProperty('os.version') == '3.8.0-26-generic'
System.getProperty('os.arch') == 'amd64'
System.getProperty('java.version') == '1.7.0_21'
System.getProperty('java.vendor') == 'Oracle Corporation'
System.getProperty('sun.arch.data.model') == '64'
Loaded 20 profile(s); selected 'Latest Stable Version'
Trying to log in...
Logging in with access token
Unexpected exception refreshing version list
java.lang.NullPointerException
at net.minecraft.launcher.updater.VersionList.addVersion(VersionList.java:90)
at net.minecraft.launcher.updater.LocalVersionList.refreshVersions(LocalVersionList.java:44)
at net.minecraft.launcher.updater.VersionManager.refreshVersions(VersionManager.java:47)
at net.minecraft.launcher.Launcher$2.run(Launcher.java:166)
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:471)
at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:334)
at java.util.concurrent.FutureTask.run(FutureTask.java:166)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
at java.lang.Thread.run(Thread.java:722)Logged in successfully
Delta time to compare resources: 2722 ms
Download job 'Resources' skipped as there are no files to download
Job 'Resources' finished successfully
Should be filed as a Launcher bug, could we get this moved?
Deleted all profiles and versions and reinstalled, and it works. Can the launcher not handle more than 20❓ versions?
Use java -jar path/to/launcher.jar --help to list all of the command-line options
Confirmed on Linux 64-bit using "OpenJDK Runtime Environment (IcedTea 2.3.9) (7u21-2.3.9-1ubuntu1)"
@Dinnerbone, They go to the world's spawn in the end. If the spawnpoint of the world is set to (0, 64, 0) they will teleport to (0, 64, 0), but will not travel to the Overworld, instead remaining in the End.
Is that intended?
Its still happening on some tiles under Linux, under Minecraft 1.4.5- the blocks are hydrated too.
The same happens on linux.
Refer to my comment on MC-24776 for my console dump and specs.