Hi, I'm current making map use high HP(absorption) on 1.20.1
I want move 1.20.4(for majorly reason use macros) but this bug not allow me to move versions. If this bugs won't fix, I must use scoreboard HP calculation, but it isn't lag friendly cuz I have to detect "entity damaged" and store health to scoreboard every tick.
Hi, I'm current making map use high HP(absorption) on 1.20.1
I want move 1.20.4(for majorly reason use macros) but this bug not allow me to move versions. If this bugs won't fix, I must use scoreboard HP calculation, but it isn't lag friendly cuz I have to detect "entity damaged" and store health to scoreboard every tick.