mojira.dev

TheMuffinPony

Assigned

No issues.

Reported

MC-119770 Prefix issue with names Duplicate MC-118552 /recipe issue with optional arguments Duplicate MC-117951 Server crash command Duplicate MC-117080 Entering "\u" into a sign (JSON) won't work. Duplicate MC-116864 Leaving a command blank in a chain command block results in "Unknown command." Fixed MC-114799 A command block's command is deleted when exiting full screen Duplicate MC-114649 Incomplete commands targeting multiple entities display the usage more than several times Duplicate MC-114648 Section sign with invalid formatting character afterwards can exceed chat window boundaries Confirmed MC-114464 /tellraw security issue Duplicate MC-114434 /fill replace won't work Duplicate MC-112765 hoverEvent JSON with specified color does not share among new lines Fixed MC-112573 [Minor] Multiplayer /gamemode issue Duplicate MC-112318 Spectator mode particles Duplicate MC-105174 Command block won't take 32767 characters Works As Intended MC-96090 Tab list header/footer bug Duplicate MC-94542 Glass Bottle Issue Duplicate MC-92757 Elytra only move in glide and sneak mode Duplicate MC-92527 Villager trade items render over inventory tooltips Fixed

Comments

Appears to be fixed as of 1.13

Appears to be fixed in 1.12

Why is this a security issue? Couldn't you just have some sort of verification thing? I'm surprised on what the server depends on (stuff like giving skin urls) and what the client depends on (sending inventory to server repeatedly).

Wow. This is basically the equiv. of the 15w34c memory allocation crash (in my opinion as a server manager). This REALLY needs to be fixed IMMEDIATELY. Can confirm for macOS .jar.

Question: Can you revamp the command so that it is /fill <coordinates> <name> [dataValue|state] replace [<blockToReplace> [dataValue|-1|state|*]] [fillBlockDataTag]?
(It is easy to detect a <code>{</code> vs a different character for starting an item technical name in my opinion)

So, if you wanted to replace wood planks with chests (with a bow inside) between 0, 0, 0 and 1, 1, 1, you would do {{/fill 0 0 0 1 1 1 chest 0 replace planks * {Items:[0:{Slot:0,Item:"minecraft:bow",Count:1b,Damage:0s}]} }}.

However, if you wanted to fill chests regardless of planks, you would remove the planks *.

Edited MC-94535 text and selected gamemode

Okay... how do I delete this

Attachment: http://i.imgur.com/lo5FouI.png
Command:
/give @p diamond_sword 1 0 {display:{Lore:["This","Lore","is","VERY","long","to","help","fix","bugs","and","with","this","lore","We","can","fix","bugs","because","of","this","very","long","lore","that","is",":?:","lines","long","so","we","can","fix","MC","-","92527","with","this","very","very","very","very","very","long","lore","so","let","'s","go","fix","it","!"]}}