mojira.dev

Tim Veizer

Assigned

No issues.

Reported

MC-32820 Terrain Regeneration Duplicate

Comments

Been having the boat de-sync issue a lot that I actually want it fixed in time for 1.7 so we can all go exploring happily. Insanely annoying when you follow the edge of a land-based biome or out in the middle of nowhere in the ocean/lake that your boat just implodes/explodes, or whatever it does. Because of such I've stayed on land avoiding any form of water travel.

As the comments say, a re-sync button or script that runs every minute or so to place you correctly on the exact water block would be helpful.

I haven't touched MCEdit, only renamed and had the server files show the change with the "Vanfer" name. That's all. I was then alerted by my friend possibly days after it had changed, glitched, bugged, or whatever did happen. MCEdit wasn't used and shall be now in an attempt to restore.

(This comment aimed at Galaxy_2Alex.)

Different seed, as in when I had it renamed to make it easier to find for map rendering? Even so, it shouldn't eat away at old chunks making new ones, or from what I know from hosting private maps before. The new seed that spawned in unexplored chunks makes sense, not how it reformed terrain at spawn for a good distance (2 minutes flight or horse in either direction.). Even renaming it shouldn't have that much on an effect, should it? Already formed chunks shouldn't regenerate even if you screw around with simple renaming. I'm confused.

Waiting for my friend to send me the world file so I can restore it with MCEdit and to restore terrain.