mojira.dev

Tockster

Assigned

No issues.

Reported

MC-54045 Vines orienting improperly in inside corners Duplicate MC-50729 Vines orienting improperly in inside corners Fixed MC-45887 cinematic camera jerky and not smooth Fixed

Comments

I've tested 1.9, and the current pre-releases for 1.9.1. The issue is still present, but various rendering improvements have decreased it's severity. I think it's reached a point of being as good as it's going to get within the Java rendering environment.

That's a good idea, Joseph. Don't know why I didn't think of that. That'll fix my issue easily, since I'm just making videos via two clients, and it's been a royal pain having to have a third client open and minimized to host.

Yes, this is still present in the latest snapshot. Toggling view bobbing off did not appear to have any discernible affect on the issue.

Confirmed fixed in 1.8.1-pre1! Thanks!

Pretty recent. Occurred as a result of the visibility culling code that was put in to improve performance in 1.8.

This breaks the appearance of my world as well, as beacons play an important part in it's design. Beacon beams should be excluded from the visibility culling code.

Noticed this today. Breaking texture overlays seem to have been replaced with crafting bench and perhaps a couple of the new underwater block textures.

Still present in 14w20a and 14w20b

Still present in 14w19a

Yeah, it is. But that was listed as resolved, and it's not. So wasn't sure what to do other than repost.

Bug still present in 14w18a. Not fixed.

Still present in 14w17a. Le sigh...

I'm sure they'll get to it eventually! It must not be very evident in natural terrain because vines are usually hanging off the edges of trees in swamps and jungles.

Yup, bug still present. Cinematic camera jerky when player character is in motion and turning.