well seeing as how 1.9 is being released on the 25th I would guess this issue is low on their priority list...
lol
I have a funny feeling that the developers will say this is intentional to differentiate mob type or some crap like that... oh well... I'm sure we will be saying Confirmed for 1.9 as well
FVbico - Do you have any idea how many hours and how many command blocks can go into creating custom health bars for boss battles? My map has over 1000 command blocks just altering health bars that this "glitch" affects. This issue has been present since July when the first 1.9 snapshot came out... Its apparent they don't intend on fixing it, and won't fix it. It seems to me they may be unable to do so with the new multiple health bar feature. So you tell me that I'm playing snapshots and It will be fixed.. I will put any amount of money on this right now that it doesn't get fixed. At least before 1.9 comes out anyway. My map is completely screwed without this working, So I need to make a whole new map without health bars or some sort of other system to determine your progress in the boss fights. I laid too many command blocks and wrote too much code to re-work it all.
I give up... They are not going to fix this. I'm scrapping my map
feeding the horse apples will make the horse let you stay on him for longer than if you did not. Once on him use the E button and then throw the saddle in the saddle slot.. and now your horse is tamed...
Is this issue going to Be resolved before 1.9?
Is there any status updates on this yet?
Yeah If they would only give us the option of allowing regular mobs to have a custom health bar with NBT data than we wouldnt have to resort in giant mazes of command blocks such as this https://dl.dropboxusercontent.com/u/37251419/Bank%20Ledger/2015-01-18_12.41.13.png
Either way with all the work we put in to manipulating these health bars by using the whither and or Ender Dragon and now they don't display the custom names completely screws our maps up.Well screws mine up at least... I'm not going to release a map where every boss in my map is named "Wither"
This needs fixed... I have an entire map that I have been working on for about a year that all the boss battles are pretty much broken because of this... I really hope they fix this soon or say goodbye to creative custom health bars for boss fights in Adventure maps... And I held off for 1.9 to finish up and release my map because before redstone was an issue in my map getting stuck.. I like the new command blocks but this boss bar thing is like a real punch in the gut... It would be soo much easier if they let us assign boss bars to regular mobs with a NBT tag or something. Either way custom names worked prior to 1.9 with health bars so there is no reason for them not to work now..
This issue is confirmed in 1.8. It only happens with villagers that have a custom name. I now make villagers without a custom name and they work fine.
Has this been fixed?... I have an adventure map that uses end portal frames as a way to open doors and I am having trouble getting it to work. These are good for doors that people pass back through because they cant pull the eye of ender back out of it unlike a juke box and a disc.
glad to see more people are catching on to this bug. Maybe if we get enough people saying something than they will actually give us a fix. Would be nice if they gave us the ability to add a boss bar to a normal mob...Edit: I made a suggestion on their Reddit. Upvote if your interested in a better way to get Boss bars for normal mobs... https://www.reddit.com/r/minecraftsuggestions/comments/48nz0a/ability_to_give_a_normal_mob_a_boss_health_bar/