Ahh, that's unfortunate. It is curious to me though, why have the render dragon switch if it's essentially inaccessible at all in said platforms? Though, the same could be said for the raytracing switch.
Ahh, that's unfortunate. It is curious to me though, why have the render dragon switch if it's essentially inaccessible at all in said platforms? Though, the same could be said for the raytracing switch.