mojira.dev

Vilder50

Assigned

No issues.

Reported

MC-248147 Players doesn't stop fishing on dimension change Duplicate MC-198606 Pigs/Striders can be pushed through walls allowing the player to ride them through blocks Confirmed MC-175186 Respawning doesn't check if the "respawn block" is the correct one for the dimension Fixed MC-172081 /clear ignores filter parameters when clearing inventory crafting grid Duplicate MC-172079 The /clear command output doesn't count items in the inventory crafting grid Fixed MC-125772 '/execute rotated' uses sender rotation, not context rotation Fixed MC-124890 Can't insert charcoal into furnace Fixed MC-82390 model textures using capital letters in a resource pack wich is in a map doesnt work the same as a resource pack... Invalid MC-82229 cannot /replaceitem skulls on weapon slot Duplicate

Comments

Sorry, somehow didn't find that while searching. Should have searched harder =b
There is no way for me to close this, right?

The bug is more "specific" in the 1.14 snapshots: Dead coral fans/plants' loot tables are only activated when you mine them with a pickaxe.
(In the same way that a stone block's loot table only is activated if you use a pickaxe)

So in the 1.14 snapshots the inconsistency is that alive coral fans/plants' loot tables are activated when you use any tools while dead coral fans/plants' loot tables are only activated when you use a pickaxe.

(first of all my bug report wasnt really precise so im going to fix that... so you (kumasasa) answered on something i already knew... =/ )

i would still call this a bug...

because im pretty sure that when you put the resource pack into the save file it should work the same way as taking the resource pack on and go into the same world...

but it doesnt work the same way because it shows missing texture in:"Model Bug Test (with rp)"(wich has the resource pack in the map) and it shows dirt in: "Model Bug Test (without rp)" (if you take the resource pack on) ...

("Model Bug Test (with rp)" and "Model Bug Test (without rp)" + the resource pack uses the same resource packs but the resource pack works in two different ways when you take it on(it will show dirt) and when you put it into your save file(it will show missing texture)...)

(i know i just wrote the same thing 3 times...)