mojira.dev

Walter Perchinumio

Assigned

No issues.

Reported

MCPE-169748 Trimmed armors in the toolbar are not rendered correctly on custom texture packs with higher resolution. Fixed MCPE-80576 Skeleton Bow Thickness Duplicate MCPE-48289 Texture-packs resolution change does not affect immediately Cannot Reproduce

Comments

Steps to reproduce the issue. The texure-packs on the store have not been updated for Minecraft 1.20 but this is not important to reproduce the issue.

1. Start Minecraft with the default vanilla! If you have a different texture-pack, deactivate it and restart Minecraft with the vanilla texture-pack.
Create a new game, build a trimmed armor, and put it in the toolbar. In this example, I placed trimmed chest-plate armor in the toolbar. Place also some clean (not trimmed) chestplates in the toolbar as reference. See step_1.jpg file.

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2. WITHOUT exiting Minecraft, exit from the game and activate any texture-pack from the store with a resolution 128px. In this case, I used 'Chroma Hills HD'. Start the game and you will see the issue. See step_2.jpg file.

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The issue appears because we moved from a 32px texture-pack to a 128px texture-pack.

3. WITHOUT exiting Minecraft, deactivate the texture-pack and activate another 128px texture-pack (so we move from a 128px texture-pack to another 128px texture-pack, same resolution). See step_3.jpg file.

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In this case, I used RealCW texture-pack. The chestplate appears correct.

4. WITHOUT exiting Minecraft, deactivate the texture-pack and activate the previous/first 128px texture-pack (so we move from a 128px texture-pack to another 128px texture-pack, same resolution). See step_4.jpg file.

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In this case, I re-activated 'Chroma Hills HD' texture-pack. The chestplate appears now correct (see the difference between step_02.jpg and step_04.jpg).

Unfortunately, if you activate a 128px texture-pack starting from the vanilla the issue remains for good, no matter how many times you restart the game.

Unfortunately, I have restarted the game many times (with both resolutions 1.20.0.20 and 1.20.0.21) and the problem remains. I have attached another picture (smithing_table.jpg).

I experienced, in the past, an issue with items in picture frames, when changing the resolution of the texture pack was causing the frame to duplicate the item many times on the horizontal and vertical axis, and restarting the game was the solution.

This issue, instead, remains after restarting the game.

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