I first discovered this bug on July 15, 2021 in Minecraft 1.18 Experimental Snapshot 1, when I was first trying to check out Minecraft 1.18's new mountains. I used seed 0 ("creashaks organzine") because I considered it to be kind of ubiquitous. However, when I used /locatebiome to locate the nearest Snowy Slopes biome and teleport there, my game crashed.
I was just about to create a bug report of my own when I discovered this one.
The object listed in the exception "dfw
" is only called that in snapshot 21w37a, it's called "dfk
" in 1.18 Experimental Snapshot 1, "dfn
" in Experimental Snapshot 5, "dfq
" in Experimental Snapshot 7, "dha
" in 21w39a, and "dhi
" in 21w40a. According to a previous comment by the user "ampolive", the name changed because the obfuscation map changed.
I have concluded that this crash occurs when trying to generate grove, snowy slopes, jagged peaks, frozen peaks, and stony peaks biomes. When testing these biomes, I set my render distance and simulation distance to 2 as to make sure the chunks being generated were only those of the biome I was looking at.
I have attached all of my crash reports where the game crashed this way.
edit: it is inaccessible let me add the links
[media][media][media][media][media][media][media][media][media][media][media][media][media][media][media][media][media][media][media][media][media][media]I hope this information is useful!
WHY was this marked as resolved? My minecraft PE is updated to 1.1.2 and still doesn't work properly??? I know I'm using the command correctly, I've been using it since they added the fill command.
Same error on my iPhone 7. Which is sad since I'm a creative builder and the commands make it so much easier when working on big projects.
Additional image from my duplicate report MC-258593