mojira.dev

XiaoPangxie

Assigned

No issues.

Reported

MC-228938 GPU load increases when the player isn't moving, the player is looking down, or the game is paused Cannot Reproduce MC-197084 Item frame won't empty the item when game rule doEntityDrops set to false Duplicate

Comments

Tested on 1.19.2. Everything seems good. Now the GPU load is always near 100%

I hope that in the future the game can limit the FPS when in the background to reduce GPU usage

This issue can be closed

This is weird behavior. Usually, when you pause the game, you need less FPS/GPU load, but actually, the FPS/GPU load is increased.

This is not a duplicate. 1.16.5 has the same issue.

GPU load increases, FPS increases. But I think the GPU load shouldn't affect by the player's moving state or the game's pausing state.