mojira.dev

Zachary Marcus Rodriguez

Assigned

No issues.

Reported

MC-224707 Single Player Lag Spikes & Biomes changing in generated chunks Duplicate MC-221983 Iron Ore Deposits Exceedingly Rare in Large Biomes Worlds Awaiting Response MC-207530 No friendly or hostile mobs spawning in dripstone cave single biome workd Duplicate MC-205782 Amethyst Cluster/Shards Duplication Duplicate MC-189243 Walking on farmland next to a water source causes player to be pulled into the water source. Duplicate MC-189213 Graphics: Fabulous not supported on AMD RX5700 XT under Ubuntu 20.04 Invalid MC-74018 Water blocks render over rain particles. Duplicate MC-63370 Baby Cows are Milkable Fixed MC-10580 Crafting System Broken Duplicate MC-7358 Blocks in newly generated chunks are displayed with a different texture temporarilly Duplicate MC-7357 Trees in newly generated world are not rendered. Duplicate

Comments

This ticket was created about two months ago and the game is currently in Release Candidate 1. I loaded up the latest pre-release and preview datapack and made a short video.

I can't tell whether the problem is still present or improved or not. Generally when I play I build a 9x9 structure as my starting base and dig down from there. Each new level excavated is a 7x7 area, and I seem to not hit any iron ore even after digging down to level 0 or lower (this world in the video does not appear to have generated below Y0. The past few worlds I've created I've come up short on iron after mining stacks upon stacks of copper.

This world was created yesterday in 21w13a.