mojira.dev

ashira junlouloung

Assigned

No issues.

Reported

No issues.

Comments

The same issue persists in the new version 1.20.5 where attenuation_distance still does not affect custom sound (from resourcepacks), while vanilla sound functions normally without any issues.

vanilla sound works normally. (hear nothing)
/playsound minecraft:entity.pig.hurt master @a ~ ~64 ~ 1 1 0

custom sounds can still be heard and have the highest volume anywhere in the range.. (even set attenuation_distance=150 or more)
/playsound {any custom sound} master @a ~ ~64 ~ 1 1 0

Confirm in 1.18.1 
It can still happen even at low speeds or almost not moving in the air with Slow Falling status effect.

On PC
CPU :: Intel i3-2100 CPU @ 3.10GHz  
Installed RAM :: 8.00 GB
Graphic Card :: AMD RX570